Raphael Lacoste

Raphael Studied at the Fine arts school of Bordeaux France in art and Media, photography. later he got a master of art in 3D animation at the CNBDI of Angouleme and Portsmouth University. His work is often a combination of his practices of traditional art, photography and CGI. The Artist likes to mix his various techniques like 3D modeling, CG lighting and photography to explore various designs in


Copying literally reality eliminates the needs to make choices, but it is these exact choices that are integral to a creative process in order to build memorable things

Raphael Lacoste was the Art Director at Ubisoft on such titles as Prince of Persia and Assassin's Creed. Winning two VES Awards, in February 2006 for his work on the "Two Thrones" cut scene from Prince of Persia and in 2017 for his work on "Assassin's Creed Origins". Wanting to challenge himself in the film industry, Raphael stepped away from the game industry to work as a Matte Painter and Senior Concept Artist on such feature films as: Terminator Salvation, Journey to the Center of the Earth, Death Race, Immortals 2011, Repo Men, Jupiter Ascending... As of 2009, Raphael has returned to the video game industry, working as a Senior Art Director for Electronic Arts Montreal and Ubisoft, as Brand Art Director on the Assassin’s Creed Franchise... After working on many of the most successful assassin's Creed Titles, Raphael joined some of the original creators of the Franchise at Haven Studios inc as Artistic Director.

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